Photo: Pixabay Apple is aiming to explore new trends as it moves to bring immersive live AR sports into the mainstream with its Vision Pro headset. Though the headset itself is over a year old, support for the well-regarded system has been lacking, with this new sports implementation looking to raise the bar of live sports entertainment.
Apple’s Vision Pro primarily functions as an augmented reality headset. The device works by taking video streams of the outside world and turning these videos into a digital stream viewed via internal screens. Through the act of digitization, depth sensors, and AI recognition, the digital image is then augmented with additional visual elements.
For example, with the Vision Pro’s AR, it’s possible to insert a digital 3D model into your home. This might be a mechanical model to just explore, a new piece of furniture, or a sports match shrunken down to play out on a coffee table or floor. The system can also function as direct virtual reality, without any input from the exterior cameras.
According to reports coming from The Verge, Apple intends to start its new steps forward with live streaming of immersive content on its platform in early 2025. Focusing on an NBA game with the Lakers, their apparent goal is to test the waters, letting players watch from angles that would be impossible to capture in traditional broadcasts.
It's important to note that while this is not the first content of this kind available on VR or AR devices, there is considerable potential for this attempt to bring the technology to the mainstream. This could be the case of a 'killer app', leading the way for others to follow in the space, where history is full of examples in other forms of media.
An illustration of this idea is found in modern online iGaming, platforms and releases like Slingo casino games. Today, users have access to a huge range of titles like Slingo Cash Eruption and Slingo Thunder of the Gods, but these didn’t come from nowhere. It took generations of earlier generations of games to reach this point, and this could be exactly what Apple hopes to accomplish.
The primary difference here is that hardware is often a more difficult sell than software, and you need specific hardware to have access to what Apple's Vision Pro immersive sports is offering. History has shown that the uptake of VR and AR products is slow, but it is advancing, and this is an area where Apple has considerable experience.
Before Apple’s work with the iPhone and iPad, adoption rates of tablets and smartphones were slow. Apple wasn't the first to market with this tech, and in many ways, they didn't offer the best products, but genius marketing helped their brand dominate the competition for years. They might be able to do the same with these immersive sports, or at least that's the company's ostensible goal.
Though the NBA might not have the most worldwide appeal, the success of Apple's Vision Pro in delivering live immersive AR of this sport could lay the groundwork for others. It could lead to the inclusion of football, tennis, golf, and many other immersive sports opportunities to become normalized. Following this, we could see a revolution in how we engage with live sports, reinventing viewing habits and opening access on a level never before explored.
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